3D Audio Alliance (3DAA) and Multi-Dimensional Audio (MDA): Audio-accelerated GPU
Since last event amd Fusion Developer Summit (AFDS) 2012 comes another of the announcements of AMD on the increasing penetration of GPU-accelerated computation in the software industry, this time with the announcement of new audio standards OpenCL accelerated The API for GPU-accelerated computing.
AMD in partnership with SRS Labs, known for its solutions and 3D positional audio, today announced its new audio standards open and royalty-free (royalty free), which will use gpu acceleration to process complex audio algorithms thanks the API-accelerated GPU computing: OpenCL, and is announced as future AMD will use the API Heterogeneous System Architecture (HSA). SRS ad which becomes part of HSA Foundation .
3D Audio Alliance (3DAA)
Initiative aimed at developing open specifications for royalty free audio streaming 3D (positional), which provide developers to reproduce adequately the artist’s intentions with its object-based flexible approach with support wide range of playback environments existing and future.
Multi-Dimensional Audio (MDA)
Open standard focused on creating a platform for object-based audio, which will allow developers to create immersive soundtracks, independently manipulating each of the elements of the soundtrack in a 4D space, giving more realism to the audio.
We recommend you read the original articles.
- Multi-Dimensional Audio (MDA) uses HSA to bring positional and temporal information to audio (Heterogeneous Computing News)
– LIVE BLOG: AFDS 2012 Keynote 2 – Gaikai, SRS, Microsof t (Tom’s Hardware)