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Posted by on Jul 10, 2012 in Hardware News |

Imagination Technologies PowerVR GPU launches its G6230 and G6430

Imagination Technologies PowerVR GPU launches its G6230 and G6430

In the middle of last month, announced the upcoming availability of its GPUs G6230 and G6430 series.6 PowerVR based Rogue architecture and today announces immediate availability, so you can be licensed for manufacture in SoCs ARM, MIPS and even in IGPs from Intel.

The PowerVR (G6200, G6230, G6400 and G6430) are optimized for high performance without sacrificing low power and reduced die area required for use in low power devices such as smartphones, tablets and other equipment computer.

The Rogue is composed of several modules (modular architecture based on clusters) called Unified Shading Clusters (USC), which can be grouped into up to 32 units forming a Unified Shading Cluster Array (USCA). Thanks to this construction can scale with a yield up 1TFlop 100GFlops base, depending on the number of modules present in the construction of the chip.

Imagination Technologies PowerVR GPU launches its G6230 and G6430 image 2

The PowerVR Series 6 GPUs support the latest graphics API such as DirectX 11.1 and OpenGL ES APIs GPU accelerated computing: OpenCL, renderScript Compute, Direct Compute, and soon Heterogeneous System Architecture (HSA) .

Link: G6230 and G6430 PowerVR: family values gone Rogue (Imagination Technologies)

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