Impressive demonstration of the physics engine CryEngine Beam Physics System 3
The application of open source vehicle simulation Rig of Rods uses the physics engine accelerated CPU System Beam Physics, the physics engine per CPU integrated graphics engine CryEngine 3 from CryTek , to provide dynamic effects and realistic physics in any type of vehicle. To illustrate this bring us an impressive demonstration.
The physics engine Beam Physics System is capable of handling Physical effects (soft-body), because it is possible to achieve effects (destruction, dents and collisions) very well made in cars, trucks, planes, ships, trains, cranes , tanks, helicopters, and any other type of object (metallic). Thanks to its efficient handling of multithread processing, taking advantage of multicore microprocessors today.
Without further ado here’s proof:
Link: Incredible soft-body physics CryEngine 3 (LazyGamer)Tags: Beam, collisions, CryEngine 3, CryTek, demonstration, dents, Destruction, effect, Physical, Rig of Rods, ROD, simulation, soft-body, System Physics, vehicles