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Posted by on May 29, 2012 in Hardware News |

Impressive demonstration of the physics engine CryEngine Beam Physics System 3

Impressive demonstration of the physics engine CryEngine Beam Physics System 3

The application of open source vehicle uses the physics engine accelerated CPU System Physics, the physics engine per CPU integrated graphics engine CryEngine 3 from , to provide dynamic effects and realistic physics in any type of vehicle. To illustrate this bring us an impressive demonstration.

The physics engine Beam Physics System is capable of handling effects (soft-body), because it is possible to achieve effects (destruction, and collisions) very well made in cars, trucks, planes, ships, trains, cranes , tanks, helicopters, and any other type of object (metallic). Thanks to its efficient handling of multithread processing, taking advantage of multicore microprocessors today.

Without further ado here’s proof:

http://www.youtube.com/watch?v=KppTmsNFneg

Link: Incredible soft-body physics CryEngine 3 (LazyGamer)

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