Microsoft details the improvements in graphics that will be in Windows 8
The people at Microsoft posted an interesting entry in the official company blog to refer to graphics performance improvements that are built into the operating system windows 8, to be released officially on October 26th of this year 2012 .
First, refer to the hardware acceleration that exists to encourage the Metro user interface, which through Direct2D Effects API will allow better performance when measuring frames per second, application launch times and processing screen text, considering the efficient use of the CPU thanks to this feature. In addition, simple image processing. Jpeg and 2D graphics, including basic things are “rendereadas” up to 40% faster than Windows 7.
Regarding Windows 7, “eight” there is a large increase in performance:
On the other hand, it also gave words for directx 11.1, API now manages all resources associated with the rendering of computer graphics, thus freeing memory. And now you use a uniform method from the API to access the different capabilities of each GPU, allowing each application to determine which graphic features are available on the computer that uses the user, resulting in optimum utilization of resources, regardless of whether it is a tablet or a high performance PC.
Link: Windows 8 Brings massive gains in the graphics department (Neowin)Tags: API, directx, directx 11.1, Effects Direct2D, gpu, graphics, Microsoft, windows, Windows 8