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Posted by on Oct 1, 2012 in Reviews |

We analyze the performance of the game World of Warcraft: Mists of Pandaria

We analyze the performance of the game World of Warcraft: Mists of Pandaria

A few days ago released the fourth expansion of its popular series World of Warcraft: World of Warcraft: Mists of Pandaria , we will analyze your graphics with a microprocessor-based computer and three video cards.

Rig

The test platform is exactly the same we used in our previous analysis of the game F1 2012 , where we select a team not as powerful to simulate the hardware they own much of the non-end gamers, but that in turn serve to get a sense of that computer users can expect with different specifications.

Here the test equipment configuration:

  • Microprocessor AMD Phenom II X6 1055T overclocked to 3.6GHz (257MHz bus).
  • Motherboard ASUS M5A78L-M LX V2 (AMD 760G chipset).
  • 8GB Patriot DDR3-1600.
  • Sound Card Creative Labs Sound Blaster Audigy 4.
  • Seagate Barracuda 640GB HDD.
  • Power Supply 850W Antec Quattro TruPower.
  • MSI R6950 video card (AMD 2GB GDDR5).
  • Video Card MSI R6850 Cyclone (AMD Radeon 1GB GDDR5).
  • XFX HD6670 video card (AMD Radeon 1GB GDDR5).
  • OS: Windows 7 64-bit.
  • AMD Catalyst Driver 8.12 WHQL SouthBridge.
  • AMD graphics driver Catalyst 9.12 Beta .
  • DirectX updated.
  • Operating system Microsoft Windows 8 64-bit.

Methodology

The equipment was tested with graphics drivers to their default values, and sought to replicate the configuration of an average user, which was maintained for the operating system in its default configuration (energy saving mode in Balanced and services unchanged default OS) also remained open the antivirus Microsoft Security Essentials, Windows Defender anti-spyware, messaging Windows Live Essentials 2012 and Steam client.

Performance chart (GPU)

The graphics engine World of Warcraft: Mists of Pandaria, although it is somewhat old, Blizzard has been responsible for adding improvements to adapt to modern times. For these tests we used the 64-bit client and configure the graphics options to maximum resolution and DirectX 11 mode Full-HD 1920 × 1080. We use the scenario “The Valley of Dawn”.

We will begin to test the performance charts showing the game with three video cards that have (unfortunately I do not have video cards other than those listed above) in your computer overclocked to 3.6GHz:

We analyze the performance of the game World of Warcraft: Mists of Pandaria image 2

A maximum details the game is quite demanding, the Radeon HD 6670 just can not move smoothly, showing a sustained frame rate barely reaches 2/3 of what I consider playable (30 FPS), but adjusting the graphical settings, reducing smoothing and disabling SSAO, you can play the game with other details and a maximum acceptable frame rate.

We analyze the performance of the game World of Warcraft: Mists of Pandaria image 3

Performance

We’ll start with the core scaling tests. Blizzard suggests at least one computer with a dual-core microprocessor to enjoy WoW: Mist of Pandaria, and make no mistake, for the five cores disable our test team (3.6GHz) to simulate a single core machine, performance dropped dramatically below 30 FPS, in dual-core configurations and over there is very little difference in the average frame rate, but not so with the minimum rate.

We analyze the performance of the game World of Warcraft: Mists of Pandaria image 4

As the operating frequency, WoW: respond quite well to increase the frequency of the microprocessor; even with a 2.4GHz microprocessor can move the game maximum quality and a sustained acceptable frame rate, but the game is undoubtedly benefits from higher frequencies to get their full potential.

We analyze the performance of the game World of Warcraft: Mists of Pandaria image 5

Conclusions

In order to enjoy this game to its highest quality we recommend at least a 3GHz dual core microprocessor and a video card level a GeForce GTX 550 Ti or Radeon HD 5700/6700, but as we appreciate in tests, smoothing and SSAO consume enough resources, and if we reduce the use of them can enjoy this game with good quality and cheaper GPUs.

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