We analyze the performance of the game World of Warcraft: Mists of Pandaria
A few days ago blizzard released the fourth expansion of its popular series World of Warcraft: World of Warcraft: Mists of Pandaria , we will analyze your game graphics performance with a microprocessor-based computer amd phenom II X6 1055T and three video cards.
The test platform is exactly the same we used in our previous analysis of the game F1 2012 , where we select a team not as powerful to simulate the hardware they own much of the non-end gamers, but that in turn serve to get a sense of that computer users can expect with different specifications.
Here the test equipment configuration:
- Microprocessor AMD Phenom II X6 1055T overclocked to 3.6GHz (257MHz bus).
- Motherboard ASUS M5A78L-M LX V2 (AMD 760G chipset).
- 8GB Patriot DDR3-1600.
- Sound Card Creative Labs Sound Blaster Audigy 4.
- Seagate Barracuda 640GB HDD.
- Power Supply 850W Antec Quattro TruPower.
- MSI R6950 video card (AMD Radeon hd 6950 2GB GDDR5).
- Video Card MSI R6850 Cyclone (AMD Radeon hd 6850 1GB GDDR5).
- XFX HD6670 video card (AMD Radeon hd 6670 1GB GDDR5).
- OS: Windows 7 64-bit.
- AMD Catalyst Driver 8.12 WHQL SouthBridge.
- AMD graphics driver Catalyst 9.12 Beta .
- DirectX updated.
- Operating system Microsoft Windows 8 64-bit.
The equipment was tested with graphics drivers to their default values, and sought to replicate the configuration of an average user, which was maintained for the operating system in its default configuration (energy saving mode in Balanced and services unchanged default OS) also remained open the antivirus Microsoft Security Essentials, Windows Defender anti-spyware, messaging Windows Live Essentials 2012 and Steam client.
Performance chart (GPU)
The graphics engine World of Warcraft: Mists of Pandaria, although it is somewhat old, Blizzard has been responsible for adding improvements to adapt to modern times. For these tests we used the 64-bit client and configure the graphics options to maximum resolution and DirectX 11 mode Full-HD 1920 Ã— 1080. We use the scenario “The Valley of Dawn”.
We will begin to test the performance charts showing the game with three video cards that have (unfortunately I do not have video cards other than those listed above) in your computer overclocked to 3.6GHz:
A maximum details the game is quite demanding, the Radeon HD 6670 just can not move smoothly, showing a sustained frame rate barely reaches 2/3 of what I consider playable (30 FPS), but adjusting the graphical settings, reducing smoothing and disabling SSAO, you can play the game with other details and a maximum acceptable frame rate.
We’ll start with the core scaling tests. Blizzard suggests at least one computer with a dual-core microprocessor to enjoy WoW: Mist of Pandaria, and make no mistake, for the five cores disable our test team (3.6GHz) to simulate a single core machine, performance dropped dramatically below 30 FPS, in dual-core configurations and over there is very little difference in the average frame rate, but not so with the minimum rate.
As the operating frequency, WoW: MoP respond quite well to increase the frequency of the microprocessor; even with a 2.4GHz microprocessor can move the game maximum quality and a sustained acceptable frame rate, but the game is undoubtedly benefits from higher frequencies to get their full potential.
In order to enjoy this game to its highest quality we recommend at least a 3GHz dual core microprocessor and a video card level a GeForce GTX 550 Ti or Radeon HD 5700/6700, but as we appreciate in tests, smoothing and SSAO consume enough resources, and if we reduce the use of them can enjoy this game with good quality and cheaper GPUs.Tags: amd, analysis, blizzard, CPU, escalating, frequency, game, gpu, hd 6670, hd 6850, hd 6950, Mist of Pandaria, MoP, Pandaren, performance, phenom II, Radeon, World of Warcraft, wow, X6 1055T