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Posted by on Dec 25, 2012 in Hardware Articles |

What we expect from NVIDIA for 2013

What we expect from NVIDIA for 2013

After speculated a bit on AMD 2013 releases and Intel , this time we will focus on Nvidia, one of the largest technology companies in the industry, known for its popular line of video cards GeForce, which enjoys preferences many enthusiastic users of PC games, and also gradually gaining preference will users of smartphones and tablets.

The GPUs are Nvidia’s core business, and no doubt future 700 Series’ second generation Kepler “are products that arouse the greatest expectations from users, so we started our speculations with them.

Graphics processors (GPUs)

This year saw action current GeForce 600 series GPUs based on architecture Kepler , Nvidia GPUs with which refocused on games (based on Fermi their ancestors had more forward-accelerated computing), but left factor somewhat dissatisfied users sector GPU accelerated applications, we believe that he won the favor of users gamers.

For next year we expect the new Nvidia GeForce 700 Series GPUs, which will be based on the second generation Kepler architecture (Kepler 2 Series) architecture that we assume will maintain its focus towards games, incorporating some improvements such as: internal reorganization ( GPCs with a greater number of SMX), adjustments to the graphics pipeline, and its memory controller (384-bit bus at the high end), the latter factor, a topic that many hardcore gamers claim to be able to run at higher yield their games at extreme resolutions and / or multi-monitor modes.

The improvements described in combination with the increased number of calculation units (shader processors) provide a let’s say “performance by shader” between 10 to 15% higher in graphics applications and games. Improvements that will keep GeForce 700 Series GPUs among the most attractive products of 2013.

A separate point is the GeForce GPU Tegra soc for 4, which is expected to finally make the leap to the current graphics architectures UC (unified shader architecture), a significant improvement over the non-unified architecture Pleistocene its current Tegra based in the old graphics architecture CineFX (GeForce FX/6/7). The new GeForce ULP Tegra 4 promises six times the performance of Tegra 3 .

Chips (SoCs)

The Nvidia Tegra 3 SoC (ARM Cortex-A9), launched in late 2011, were most impressive at the time, but the appearance of the SoC rivals, based on the most modern core Cortex-A15, was something Nvidia could not respond in time, because of delays and postponements, Nvidia’s answer will not come this year, but we will not have to wait long to know.

“Wayne” will be the first Nvidia SoC based on the ARM Cortex-A15 core, yielding double that of Tegra 3, power with which compete as equals against current rivals SoC based on Cortex-A15, also offering improved autonomy thanks to its design 4-Plus-1 (quad-core Cortex-A15 + lower power core, which although has not been unveiled by Nvidia, the chances are that it is a core ARM Cortex -A7).

It is expected that by 2013, the Tegra SoC four capture the preferences of users in the highly competitive market of smartphones and tablets.

Nvidia in 2013

Continue stomping Nvidia GPUs and SoCs with 2013, its main product lines. Nvidia also offers other product lines as not long ago announced its gaming platform in the cloud: GRID , quadro professional graphics solutions, parallel accelerators and we know that Tesla is readying CPUs (Boulder) and SoCs (Denver) based on Cortex- A57 (ARM 64-bit) for the market of servers and supercomputers, but perhaps for the latter should wait until 2014.

We hope you have enjoyed this third installment, and while preparing the fourth of this series of articles dedicated to Qualcomm, can comment on what they expect from Nvidia for this 2013.

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